HISE Logo Forum
    • Categories
    • Register
    • Login
    1. HISE
    2. Tags
    3. audio files
    Log in to post
    • All categories
    • d.healeyD

      [bug] Full expansion audio files not being pooled.

      Watching Ignoring Scheduled Pinned Locked Moved Solved Bug Reports audio files expansion impulse loading embed
      21
      0 Votes
      21 Posts
      1k Views
      Dan KorneffD

      @d-healey giphy.gif

    • A

      IR Convolution plugin - sample location and best practices?

      Watching Ignoring Scheduled Pinned Locked Moved Scripting convolution audio files filesystem file samples
      4
      0 Votes
      4 Posts
      512 Views
      d.healeyD

      @andioak said in IR Convolution plugin - sample location and best practices?:

      That one was just super popular What happened?

      Popularity has nothing to do with it. Git is a version control system, branches represent different versions of the source code, the scriptnode branch was a feature branch, once the feature (scriptnode) was stable it was merged back into the develop branch. Once the develop branch gets to a point where it's stable-ish it is merged into the master branch. So the master branch will always be out of date, but should at least build and export successfully. The develop branch is the cutting edge latest changes, unless there is a feature branch that is being actively worked on.

      @andioak said in IR Convolution plugin - sample location and best practices?:

      So no function to get all files and sub-folders of files then? We really need that one. That one would make it possible for users to copy-paste files that then show up n the plugin. Dynomite.

      Yes you can use the file system and file apis (I have several videos about these on Patreon). This is not directly related to loading files into the convo reverb though.

    • M

      .preset made on Windows arent recalling audio files on mac due to Foldername/ vs Foldername\

      Watching Ignoring Scheduled Pinned Locked Moved Bug Reports bug windows audio files mac
      9
      0 Votes
      9 Posts
      728 Views
      d.healeyD

      I think instead of using AUDIO_FILES you should use the {PROJECT_FOLDER} wildcard like with sample maps. That may resolve the / \ issue too. I don't have a suitable project setup to test this so let me know if it solves it.